181. Core techniques and algorithms in game programming
Author: / Daniel Sanchez-Crespo Dalmau
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Algorithms
Classification :
QA76
.
76
.
C672
,
S276
2004


182. Core techniques and algorithms in game programming
Author: Sanchez-Crespo Dalmau, Daniel
Library: (Semnan)
Subject: Programming ، Computer games,، Algorithms
Classification :
QA
76
.
76
.
S2C6


183. #Core techniques and algorithms in game programming
Author: #Daniel Sanchez-Crespo Dalmau
Library: Central Library of Esfehan University of Technology (Esfahan)
Subject: Computer games- Programming ،Algorithms
Classification :
#
QA
،#.
C672
,
S36


184. Corona SDK Application Design
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development.,Computer games-- Development.,Computer games-- Programming.,Lua (Computer program language),Tablet computers-- Development.,Tablet computers-- Programming.
Classification :
QA76
.
76


185. Create computer games :
Author: by Patrick McCabe.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
M368
2018


186. Creating 3D game art for the iPhone with Unity
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ; iPhone (Smartphone) ; Computer graphics. ;

187. Creating Game Environments in Blender 3D :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ;

188. Creating e-learning games with Unity
Author: David Horachek
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Computer graphics,Education-- Computer games,Three-dimensional display systems
Classification :
QA76
.
76
.
C672
H673
2014


189. Creating emotion in games
Author: / by David Freeman
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Design,Computer games- Programming,Computer graphics
Classification :
QA76
.
76
.
C672
,
F72
2004


190. Creating game art for 3D engines /
Author: Brad Strong.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
S77
2008eb


191. Creating games in C++
Author: / David Conger
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: C++ (Computer program language),Computer games- Programming
Classification :
QA76
.
73
.
C153
,
C6584
2006


192. Creating games with Unity and Maya :
Author: Adam Watkins
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Maya (Computer file),Unity (Electronic resource),Computer games-- Programming,Three-dimensional display systems,Video games-- Design
Classification :
QA76
.
76
.
C672
W3221
2011


193. Creating games with cocos2d for iPhone 2
Author: Paul Nygard
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,iPhone (Smartphone)-- Programming
Classification :
QA76
.
8
.
I64
N942
2012


194. Cross-platform game programming /
Author: Steven Goodwin
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Cross-platform software development
Classification :
QA76
.
76
.
C672
G66
2005


195. CryENGINE 3 cookbook
Author: Dan Tracy, Sean Tracy
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,Video games-- Design
Classification :
QA76
.
76
.
C672
T73
2011


196. CryENGINE game programming with C++, C#, and Lua
Author: Filip Lundgren, Ruan Pearce-Authers
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming
Classification :
QA76
.
76
.
C672
P43
2013


197. Cutting-edge Java game programming
Author: / Neil Bartlett, Steve Simkin, Chris Stranc
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Java (Computer program language),Multimedia systems,World Wide Web
Classification :
QA76
.
76
.
C672
,
B37
1996


198. 3D Game Engine Architecture
Author: \ David H. Eberly.
Library: Library of Foreign Languages and Islamic Sources (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Real-time programming.
Classification :
QA76
.
76
.
C672
E15
2005
E-book
,


199. 3D Math Primer for Graphics and Game Development
Author: / Fletcher Dunn
Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)
Subject: Computer games -- Programming,Computer graphics,Computer science -- Mathematics,Electronic books
Classification :
.
D875
2011
T385


200. 2D artwork and 3D modeling for game artists
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ;
