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تعداد ۸۴۱ پاسخ غیر تکراری از ۸۴۵ پاسخ تکراری در مدت زمان ۰,۶۷ ثانیه یافت شد.

181. Core techniques and algorithms in game programming

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Author: / Daniel Sanchez-Crespo Dalmau

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Programming,Algorithms

Classification :
QA76
.
76
.
C672
,
S276
2004

182. Core techniques and algorithms in game programming

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Author: Sanchez-Crespo Dalmau, Daniel

Library: (Semnan)

Subject: Programming ، Computer games,، Algorithms

Classification :
QA
76
.
76
.
S2C6

183. #Core techniques and algorithms in game programming

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Author: #Daniel Sanchez-Crespo Dalmau

Library: Central Library of Esfehan University of Technology (Esfahan)

Subject: Computer games- Programming ،Algorithms

Classification :
#
QA
،#.
C672
,
S36

184. Corona SDK Application Design

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Author:

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Application software-- Development.,Computer games-- Development.,Computer games-- Programming.,Lua (Computer program language),Tablet computers-- Development.,Tablet computers-- Programming.

Classification :
QA76
.
76

185. Create computer games :

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Author: by Patrick McCabe.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.

Classification :
QA76
.
76
.
C672
M368
2018

186. Creating 3D game art for the iPhone with Unity

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Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: Computer games ; Programming. ; iPhone (Smartphone) ; Computer graphics. ;

Classification :

187. Creating Game Environments in Blender 3D :

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Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: Computer games ; Programming. ;

Classification :

188. Creating e-learning games with Unity

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Author: David Horachek

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming,Computer graphics,Education-- Computer games,Three-dimensional display systems

Classification :
QA76
.
76
.
C672
H673
2014

189. Creating emotion in games

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Author: / by David Freeman

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Design,Computer games- Programming,Computer graphics

Classification :
QA76
.
76
.
C672
,
F72
2004

190. Creating game art for 3D engines /

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Author: Brad Strong.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.

Classification :
QA76
.
76
.
C672
S77
2008eb

191. Creating games in C++

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Author: / David Conger

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: C++ (Computer program language),Computer games- Programming

Classification :
QA76
.
73
.
C153
,
C6584
2006

192. Creating games with Unity and Maya :

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Author: Adam Watkins

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Maya (Computer file),Unity (Electronic resource),Computer games-- Programming,Three-dimensional display systems,Video games-- Design

Classification :
QA76
.
76
.
C672
W3221
2011

193. Creating games with cocos2d for iPhone 2

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Author: Paul Nygard

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming,iPhone (Smartphone)-- Programming

Classification :
QA76
.
8
.
I64
N942
2012

194. Cross-platform game programming /

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Author: Steven Goodwin

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming,Cross-platform software development

Classification :
QA76
.
76
.
C672
G66
2005

195. CryENGINE 3 cookbook

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Author: Dan Tracy, Sean Tracy

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design,Computer games-- Programming,Video games-- Design

Classification :
QA76
.
76
.
C672
T73
2011

196. CryENGINE game programming with C++, C#, and Lua

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Author: Filip Lundgren, Ruan Pearce-Authers

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design,Computer games-- Programming

Classification :
QA76
.
76
.
C672
P43
2013

197. Cutting-edge Java game programming

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Author: / Neil Bartlett, Steve Simkin, Chris Stranc

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Programming,Java (Computer program language),Multimedia systems,World Wide Web

Classification :
QA76
.
76
.
C672
,
B37
1996

198. 3D Game Engine Architecture

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Author: \ David H. Eberly.

Library: Library of Foreign Languages and Islamic Sources (Qom)

Subject: Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Real-time programming.

Classification :
QA76
.
76
.
C672
E15
2005
E-book
,

199. 3D Math Primer for Graphics and Game Development

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Author: / Fletcher Dunn

Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)

Subject: Computer games -- Programming,Computer graphics,Computer science -- Mathematics,Electronic books

Classification :
.
D875
2011
T385

200. 2D artwork and 3D modeling for game artists

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Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: Computer games ; Programming. ;

Classification :
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